Combat

Combat Equations

HP = Character HP

Defense (Def) = Character Defense

Resistance (Res) = Character Resistance

Attack Speed (AS) = If Weapon Weight ≤ Strength, then AS = Speed, If Weapon Weight > Strength, then AS = Speed - (Weapon Weight - Strength)

A unit will attack twice in a battle if its attack speed is at least a 4+ higher than the opposing unit's attack speed. The second attack always occurs after the initial exchange of blows, regardless of which character attacked first.

Hit (Ht) = Weapon Accuracy + Skill x 2 + Luck/2, Hit Rate (Attacker) - Avoid (Defender)

Might (Mt) = Weapon Might + Str if using weapon, Weapon Might + Mag if using magic, Might (Attacker) - Defense/Resistance (Defender)

Critical (Crit) = Weapon Critical + Skill/2, Critical Rate (Attacker) - Critical Avoid (Defender), when successful simply triple the damage that the attack would normally do

Critical Avoid (Crit. Avo) = Luck

Stat Block:

Character Name (Class) (HP: --/-- Defense: -- Resistance: -- Crit. Avoid: --)

* Equipped Weapon: Might: -- Hit: -- Avoid: -- Critical: -- AS: --

Weapon: Might: -- Hit: -- Avoid: -- Critical: -- AS: --

Item (Uses: --/--): ---

Crest: ---

Combat Art: